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Unreal Engine Blueprint API Reference > Effects > Components > Particle System
Set the beam source point
Target is Cascade Particle System Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
integer | Emitter Index | The index of the emitter to set it on |
vector | New Source Point | The value to set it to |
integer | Source Index | Which beam within the emitter to set it on |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |