Unreal Engine Blueprint API Reference > Effects > Components > Particle System
Set a named actor instance parameter on this ParticleSystemComponent. Updates the parameter if it already exists, or creates a new entry if not.
Target is FXSystem Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Parameter Name | |
object | Param |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |