Unreal Engine Blueprint API Reference > Effects > Components > Particle System
Get the beam source strength
Target is Cascade Particle System Component
Inputs
Type | Name | Description |
---|---|---|
object | Target | |
integer | Emitter Index | The index of the emitter to get |
integer | Source Index | Which beam within the emitter to get |
Outputs
Type | Name | Description |
---|---|---|
real | Out Source Strength | Value of source tangent |
boolean | Return Value | true EmitterIndex and SourceIndex are valid - OutSourceStrength is valid false EmitterIndex or SourceIndex is invalid - OutSourceStrength is invalid |