Unreal Engine Blueprint API Reference > Editor Scripting > Utilities > Filter
Filter the array by Level the Actor belongs to.
Target is Editor Filter Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target Array | Array of Actor to filter. The array will not change. |
name | Level Name | The name of the Level the actor belongs to (same name as in the ContentBrowser). |
enum | Filter Type | Should include or not the array's item if it respects the condition. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | The filtered list. |