BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/SkeletalMesh
Retrieve the number of LOD contain in the specified skeletal mesh.
Target is Skeletal Mesh Editor Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Skeletal Mesh |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
integer | Return Value | The LOD number. |