Unreal Engine Blueprint API Reference > Editor Scripting > Sequencer Tools > FBX
- Import FBX onto a control rig with the specified track name *
- @InWorld World to import to
- @InSequence InSequence to import
- @ActorWithControlRigTrack ActorWithControlRigTrack The name of the actor with the control rig track we are importing onto
- @SelectedControlRigNames List of selected control rig names. Will use them if ImportFBXControlRigSettings->bImportOntoSelectedControls is true
- @ImportFBXControlRigSettings Settings to control import.
- @InImportFileName Path to fbx file to create
Target is Sequencer Tools Function Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | World | |
object | In Sequence | |
string | Actor with Control Rig Track | |
string | Selected Control Rig Names | |
object | Import FBXControl Rig Settings | |
string | Import Filename |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | Import FBX onto a control rig with the specified track name** @InWorld World to import to @InSequence InSequence to import @ActorWithControlRigTrack ActorWithControlRigTrack The name of the actor with the control rig track we are importing onto @SelectedControlRigNames List of selected control rig names. Will use them if ImportFBXControlRigSettings->bImportOntoSelectedControls is true @ImportFBXControlRigSettings Settings to control import. @InImportFileName Path to fbx file to create |