Unreal Engine Blueprint API Reference > Editor Scripting > Media Capture
Change the setting for capturing the current viewport.
Target is Media Framework Capture Panel
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Media Output | |
struct | Capture Options | |
enum | View Mode |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |