Unreal Engine Blueprint API Reference > Editor Scripting > Media Capture
Add a render target 2d to be captured.
Target is Media Framework Capture Panel
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Media Output | |
object | Render Target | |
struct | Capture Options |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |