BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/LevelUtility
Saves the specified Level. Must already be saved at lease once to have a valid path.
Target is Level Editor Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | True if the operation succeeds. |