Unreal Engine Blueprint API Reference > Editor Scripting > Level Utility
Replaces the selected Actors with the same number of a different kind of Actor using the specified factory to spawn the new Actors note that only Location, Rotation, Drawscale, Drawscale3D, Tag, and Group are copied from the old Actors
Target is Editor Level Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
string | In Asset Path |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |