BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/LevelCreation
Creates a new streaming level in the current world
Target is Editor Level Utils
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
class | Level Streaming Class | The streaming class type instead to use for the level. |
string | New Level Path | Optional path to the level package path format ("e.g /Game/MyLevel"). If empty, the user will be prompted during the save process. |
boolean | Move Selected Actors Into New Level | If true, move any selected actors into the new level. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | Returns the newly created level, or NULL on failure |