Unreal Engine Blueprint API Reference > Editor Scripting > Level Creation
Adds the named level package to the world at the given position. Does nothing if the level already exists in the world.
Target is Editor Level Utils
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | World | |
string | Level Package Name | The package name ("e.g /Game/MyLevel") of the level package to add. |
class | Level Streaming Class | The streaming class type to use for the level. |
transform | Level Transform | The origin of the new level in the world. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | The new level, or NULL if the level couldn't added. |