Unreal Engine Blueprint API Reference > Editor Scripting > Level Creation
Adds the named level package to the world. Does nothing if the level already exists in the world.
Target is Editor Level Utils
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | World | |
string | Level Package Name | The package name ("e.g /Game/MyLevel") of the level package to add. |
class | Level Streaming Class | The streaming class type to use for the level. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | The new level, or NULL if the level couldn't added. |