Unreal Engine Blueprint API Reference > Editor Scripting > Editor Loading And Saving
Save all packages. Assume all dirty packages should be saved and check out from source control (if enabled).
Target is Editor Loading and Saving Utils
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Packages to Save | The list of packages to save. Both map and content packages are supported |
boolean | Only Dirty |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | true on success, false on fail. |