Unreal Engine Blueprint API Reference > Editor Scripting > Editor Loading And Saving
Loads the specified map. Does not prompt the user to save the current map.
Target is Editor Loading and Saving Utils
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
string | Filename | Level package filename, including path. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | true if the map was loaded successfully. |