Unreal Engine Blueprint API Reference > Editor Scripting > Actor Grouping
Removes any groups or actors in the current selection from their immediate parent. If all actors/subgroups are removed, the parent group will be destroyed.
Target is Actor Grouping Utils
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |