Unreal Engine Blueprint API Reference > Development > Editor
Mark as modified.
Target is Kismet System Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Object to Modify |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |
Create Copy for Undo Buffer
Unreal Engine Blueprint API Reference > Development > Editor
Mark as modified.
Target is Kismet System Library
Type | Name | Description |
---|---|---|
exec | In | |
object | Object to Modify |
Type | Name | Description |
---|---|---|
exec | Out |
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