BlueprintAPI > BlueprintAPI/Datasmith > BlueprintAPI/Datasmith/Element
Set the source UV channel that will be used at import to generate the lightmap UVs
Target is Datasmith Mesh Element
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
integer | UVChannel |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |