Unreal Engine Blueprint API Reference > Dataprep > Operation
Set collision complexity for selected meshes
Target is Dataprep Operations Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | In Selected Objects | Array of meshes to process. |
enum | In Collision Trace Flag | The new collision complexity. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | In Modified Objects | List of modified meshes. |