Unreal Engine Blueprint API Reference > Data Registry
Returns true if this is a non-empty type, does not check if it is currently registered
Target is Data Registry Subsystem
Inputs
Type | Name | Description |
---|---|---|
struct | Data Registry Type |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | Returns true if this is a non-empty type, does not check if it is currently registered |