BlueprintAPI > BlueprintAPI/DMX > BlueprintAPI/DMX/FixturePatch
Retrieves the value of an Attribute. Will fail and return 0 if the Attribute doesn't exist.
Target is DMX Fixture Patch
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Attribute | The Attribute to try to get the value from. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Success | Whether the Attribute was found in this Fixture Patch |
integer | Return Value | The value of the Function mapped to the selected Attribute, if found. |