Unreal Engine Blueprint API Reference > Controller
Checks line to center and top of other actor
Target is Controller
Inputs
Type | Name | Description |
---|---|---|
object | Target | |
object | Other | is the actor whose visibility is being checked. |
vector | View Point | is eye position visibility is being checked from. If vect(0,0,0) passed in, uses current viewtarget's eye position. |
boolean | Alternate Checks | used only in AIController implementation |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | true if controller's pawn can see Other actor. |