BlueprintAPI > BlueprintAPI/Composure > BlueprintAPI/Composure/Manager
Determines if the specified element is being rendered by the hidden compositing viewport.
Target is Composure Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
object | Comp Element | The element actor you're querying for |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | True if the game-thread is in the middle of queuing the specified element. |