Unreal Engine Blueprint API Reference > Composure > Manager
Create a new Composure in the level without any parenting relationship.
Target is Composure Blueprint Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
name | Element Name | The name for the newly created composure element |
class | Class Type | The type for the new composure element |
object | Level Context | The level context of current level. Default value is nullptr. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value | CompositingElement The created composure element. |