Unreal Engine Blueprint API Reference > Components > Skinned Mesh
Get ForcedLodModel of the mesh component. Note that the actual forced LOD level is the return value minus one and zero means no forced LOD
Target is Skinned Mesh Component
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
integer | Return Value | Get ForcedLodModel of the mesh component. Note that the actual forced LOD level is the return value minus one and zero means no forced LOD |