Unreal Engine Blueprint API Reference > Components > Procedural Mesh
Grab geometry data from a StaticMesh asset.
Target is Kismet Procedural Mesh Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | In Mesh | |
integer | LODIndex | |
integer | Section Index |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
vector | Vertices | |
integer | Triangles | |
vector | Normals | |
vector2d struct | UVs | |
struct | Tangents |