BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/ProceduralMesh
Generate a vertex buffer, index buffer and UVs for a tessellated grid mesh.
Target is Kismet Procedural Mesh Library
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
integer | Num X | Number of vertices in X direction (must be >= 2) |
integer | Num Y | Number of vertices in y direction (must be >= 2) |
real | Grid Spacing | Size of each quad in world units |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
integer | Triangles | |
vector | Vertices | |
vector2d struct | UVs |