Unreal Engine Blueprint API Reference > Components > Custom Mesh
Add to the geometry to use on this triangle mesh. This may cause an allocation. Use SetCustomMeshTriangles() instead when possible to reduce allocations.
Target is Custom Mesh Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
struct | Triangles |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |