Unreal Engine Blueprint API Reference > Components > Box
Change the box extent size. This is the unscaled size, before component scale is applied.
Target is Box Collision
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
vector | In Box Extent | |
boolean | Update Overlaps |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |