Unreal Engine Blueprint API Reference > Collision
Changes a member of the ResponseToChannels container for this PrimitiveComponent.
Target is Primitive Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
enum | Channel | The channel to change the response of |
enum | New Response | What the new response should be to the supplied Channel |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |