BlueprintAPI > BlueprintAPI/Collision
Returns the EPhysicalSurface type of the given Hit. To edit surface type for your project, use ProjectSettings/Physics/PhysicalSurface section
Target is Gameplay Statics
Inputs
Type | Name | Description |
---|---|---|
struct | Hit |
Outputs
Type | Name | Description |
---|---|---|
enum | Return Value | Returns the EPhysicalSurface type of the given Hit.To edit surface type for your project, use ProjectSettings/Physics/PhysicalSurface section |