Unreal Engine Blueprint API Reference > Cinematics > Capture
Return true if there is any capture currently active (even in a warm-up state). Useful for checking whether to do certain operations in BeginPlay
Target is Movie Scene Capture Environment
Inputs
Type | Name | Description |
---|---|---|
exec | In |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | Return true if there is any capture currently active (even in a warm-up state).Useful for checking whether to do certain operations in BeginPlay |