Unreal Engine Blueprint API Reference > Canvas
Draws text on the Canvas.
Target is Canvas
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Render Font | Font to use when rendering the text. If this is null, then a default engine font is used. |
string | Render Text | Text to render on the Canvas. |
vector2d struct | Screen Position | Screen space position to render the text. |
vector2d struct | Scale | |
linearcolor | Render Color | Color to render the text. |
real | Kerning | Horizontal spacing adjustment to modify the spacing between each letter. |
linearcolor | Shadow Color | Color to render the shadow of the text. |
vector2d struct | Shadow Offset | Pixel offset relative to the screen space position to render the shadow of the text. |
boolean | Centre X | If true, then interpret the screen space position X coordinate as the center of the rendered text. |
boolean | Centre Y | If true, then interpret the screen space position Y coordinate as the center of the rendered text. |
boolean | Outlined | If true, then the text should be rendered with an outline. |
linearcolor | Outline Color | Color to render the outline for the text. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |