Unreal Engine Blueprint API Reference > Camera Shakes
Plays a camera shake on this camera.
Target is Player Camera Manager
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
class | Shake Class | |
object | Source Component | The source from which the camera shake originates. |
real | Scale | Applies an additional constant scale on top of the dynamic scale computed with the distance to the source |
enum | Play Space | Which coordinate system to play the shake in (affects oscillations and camera anims) |
rotator | User Play Space Rot | Coordinate system to play shake when PlaySpace == CAPS_UserDefined. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
object | Return Value |