Unreal Engine Blueprint API Reference > Caching
Triggers a component to play or record. Searches the observed component list for an entry matching InCacheName and triggers the playback or recording of the linked observed component
Target is Chaos Cache Manager
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | In Cache Name | Cache name to trigger |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |