Unreal Engine Blueprint API Reference > Audio > Voice > Sender
- Thread safe way to get whether this synth component still has buffered packets of audio to play back.
- This function is used by the Voice Engine to clean up voice sounds when they are not playing back audio
- to make space for other sounds to be rendered.
*
Target is Voip Listener Synth Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | true if this synth component is out of audio to play. |