Unreal Engine Blueprint API Reference > Audio
Sets a global pitch modulation scalar that will apply to all non-UI sounds
- Fire and Forget.
- Not Replicated.
Target is Gameplay Statics
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
real | Pitch Modulation | A pitch modulation value to globally set. |
real | Time Sec | A time value to linearly interpolate the global modulation pitch over from it's current value. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |