Unreal Engine Blueprint API Reference > Audio > Effects
Sets the source key input as the provided AudioBus' output. If no object is provided, key is set to effect's input.
Target is Submix Effect Dynamics Processor Preset
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
object | Audio Bus |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |