Unreal Engine Blueprint API Reference > Audio > Components > Audio
Begins playing the targeted Audio Component's sound at the designated Start Time, seeking into a sound.
Target is Audio Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
real | Start Time | The offset, in seconds, to begin reading the sound at |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |