Unreal Engine Blueprint API Reference > Audio > Components > Audio
Retrieves the current-time cooked spectral data of the sounds playing on the audio component. Spectral data is averaged and interpolated for all playing sounds on this audio component. Returns true if there is data and the audio component is playing.
Target is Audio Component
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
real | Frequencies to Get |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
struct | Out Sound Wave Spectral Data | |
boolean | Return Value | Retrieves the current-time cooked spectral data of the sounds playing on the audio component.Spectral data is averaged and interpolated for all playing sounds on this audio component.Returns true if there is data and the audio component is playing. |