Unreal Engine Blueprint API Reference > Audio
Determines if any audio listeners are within range of the specified location
Target is Gameplay Statics
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
vector | Location | The location from which test if a listener is in range |
real | Maximum Range | The distance away from Location to test if any listener is within |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value |