BlueprintAPI > BlueprintAPI/Audio
Activates a Reverb Effect without the need for an Audio Volume
Target is Gameplay Statics
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Reverb Effect | Reverb Effect to use |
name | Tag Name | Tag to associate with Reverb Effect |
real | Priority | Priority of the Reverb Effect |
real | Volume | Volume level of Reverb Effect |
real | Fade Time | Time before Reverb Effect is fully active |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |