Unreal Engine Blueprint API Reference > Assets
Returns whether or not this action is designed to work specifically on Blueprints (true) or on all assets (false). If true, GetSupportedClass() is treated as a filter against the Parent Class of selected Blueprint assets
Target is Asset Action Utility
Inputs
Type | Name | Description |
---|---|---|
object | Target |
Outputs
Type | Name | Description |
---|---|---|
boolean | Return Value | Returns whether or not this action is designed to work specifically on Blueprints (true) or on all assets (false).If true, GetSupportedClass() is treated as a filter against the Parent Class of selected Blueprint assets |