Unreal Engine Blueprint API Reference > Asset Tags
Remove the given asset from the given collection.
Target is Asset Tags Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Name | Name of the collection to modify. |
object | Asset Ptr | Asset to remove. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | True if the collection was modified, false otherwise (see the output log for details on error). |