Unreal Engine Blueprint API Reference > Asset Tags
Create a new collection with the given name and share type.
Target is Asset Tags Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Name | Name to give to the collection. |
enum | Share Type | Whether the collection should be local, private, or shared? |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | True if the collection was created, false otherwise (see the output log for details on error). |