Unreal Engine Blueprint API Reference > Asset Tags
Check whether the given collection exists.
Target is Asset Tags Subsystem
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
name | Name | Name of the collection to test. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out | |
boolean | Return Value | True if the collection exists, false otherwise. |