Unreal Engine Blueprint API Reference > Asset Manager
Returns the Object Id associated with a Primary Asset Id, this works even if the asset is not loaded
Target is Kismet System Library
Inputs
Type | Name | Description |
---|---|---|
struct | Primary Asset Id |
Outputs
Type | Name | Description |
---|---|---|
softobject | Return Value | Returns the Object Id associated with a Primary Asset Id, this works even if the asset is not loaded |