Unreal Engine Blueprint API Reference > Asset Manager
Returns the Primary Asset Id for a Soft Class Reference, this can return an invalid one if not registered
Target is Kismet System Library
Inputs
Type | Name | Description |
---|---|---|
softclass | Soft Class Reference |
Outputs
Type | Name | Description |
---|---|---|
struct | Return Value | Returns the Primary Asset Id for a Soft Class Reference, this can return an invalid one if not registered |