BlueprintAPI > BlueprintAPI/AssetManager
Returns the Object associated with a Primary Asset Id, this will only return a valid object if it is in memory, it will not load it
Target is Kismet System Library
Inputs
Type | Name | Description |
---|---|---|
struct | Primary Asset Id |
Outputs
Type | Name | Description |
---|---|---|
object | Return Value | Returns the Object associated with a Primary Asset Id, this will only return a valid object if it is in memory, it will not load it |