Unreal Engine Blueprint API Reference > Appearance
Sets the Brush to the specified Atlas Region.
Target is Image
Inputs
Type | Name | Description |
---|---|---|
exec | In | |
object | Target | |
interface | Atlas Region | Region of the Atlas to use to set on Brush. |
boolean | Match Size | If true, image will change its size to atlas region size. If false, atlas region will be stretched to image size. |
Outputs
Type | Name | Description |
---|---|---|
exec | Out |